Release


Took a while, but I did it. I successfully made a game in unity with minimal copying from Bing AI.

Reasoning: my wifi goes down for about 15 seconds every 30 minutes and kicks me off of online games.

The bullet collision took a while, so I ended up splitting it into 2 types of bullets. Still don't know what a kinematic rigidbody is.

Ended up not using any raycasting.

Maybe I'll make a 2.0 with actual rounds and closer to what i based it off of https://www.roblox.com/games/1880499574/HOTLINK


Is this a cool first project or what?

Files

Download Play in browser
70 days ago

Get Hotlink Copy ( Multiplayer SuperHot )

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